Sims 4 Resource Cfg

This article is a work in progress and is incomplete.

Yes, move your mods folder out of your game folder. Then start the game, that should make the game create a new mods folder, with a new resource.cfg file. After that you can just move your mods to that new mods folder. The Sims 4 Resource.cfg the mods work just fine! If you want to put a mods, don't forget to download the latest resource.cfg first because the original resource.cfg in the folder mods won't work with the downloadable mods so you have to REPLACE it.

I've made all the right folders in the right places, put in the mod where it needs to go and the resource.cfg file where it needs to go and nothing seems to be happening. The only thing I can think to blame is the resource.cfg file, perhaps it is outdated. Could someone please direct me to a site with the correct and most recent resource.cfg file? Open your Documents Electronic Arts The Sims 3 Mods Resource.cfg file in Notepad and copy-paste its contents alongside the form with your game version(s) into the text of your new post. Take a screenshot of the following locations: Documents Electronic Arts The Sims 3 Documents Electronic Arts The Sims 3 Mods. The Sims 4 Resource.cfg the mods work just fine! If you want to put a mods, don't forget to download the latest resource.cfg first because the original resource.cfg in the folder mods won't work with the downloadable mods so you have to REPLACE it. Join one of the largest The Sims communities in the world.

Resource.cfg governs how The Sims 3 looks for additional content that is not directly referenced by the game itself.

  • 1Format
    • 1.1Instructions

Resource.cfg file is basically a very limited type of script. Each line represents an instruction.

Instructions

DirectoryFiles

DirectoryFiles <path> [argument, ...]

Possible arguments:

  • autoupdate - If new files are added after the game has scanned this directory, it will pick up any changes
  • writable

Instructs the game to look for files on the real file system, depending on the settings given before this instruction was used.

Sims 4 Resource.cfg 2019

This instruction will cause the game to look for additional Resource.cfg files in every directory the path to the files is in.

End

Ends a Select block.

FileType

FileType <typeid> <extension>

Adds a file type registration, for use with DirectoryFiles.

Group

Group <groupid> <name>

Names a group id.

PackedFile

PackedFile <path_to.package> [arguments, ...]

Possible arguments:

  • writable

Instructs the game to load a specific package file. This instruction will cause the game to look for additional Resource.cfg files in every directory the path to the package file is in.

Priority

Sims 4 Resource Cfg Download

Priority <number>

Defines priority of following instructions, higher priorities instructions override lower priority instructions.

Scan

Scan <directory>

Sims 4 Resource.cfg 2020

This causes the game to look for Resource.cfg files in this directory and all subdirectories.

Sims 4 Resource Cfg Download 2019

Select

Sims 4 Resource Cfg Not Working

Select [condition]

Essentially an If branch, the block inside a Select and End pair will only be executed if the given condition is true.

StopScan

When this Resource.cfg was found using Scan, it will stop the scan from going any deeper into subdirectories.

Mods

The Sims 3 by default looks for two Resource.cfg files, through these, other Resource.cfg files are loaded.

  • .GameDataWin32Resource.cfg
  • .GameBinResource.cfg
Retrieved from 'http://simswiki.info/index.php?title=Sims_3:Resource.cfg&oldid=31276'